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AI Insights · Timothy · July 2021

Top 5 Chibi Games on Android in Egypt: Q2 2021 Performance

Discover the performance trends of the top 5 Chibi games on the Android platform in Egypt during Q2 2021, including weekly downloads, revenue, and active users.

Top 5 Chibi Games on Android in Egypt: Q2 2021 Performance

In the second quarter of 2021, the top 5 Chibi games on the Android platform in Egypt exhibited varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insightful metrics for each game.

Om Nom: Run from ZeptoLab saw notable fluctuations. Weekly revenue reached a peak of $40 in early April, followed by a consistent range of $4 to $37 through the quarter. Weekly downloads peaked impressively at nearly 32K in mid-May, although they tapered off to around 8.7K by the end of June. The game maintained a strong weekly active user base, peaking at over 66K in mid-May, before settling at approximately 33.6K by the end of the quarter.

Pou by Zakeh also demonstrated steady performance. The game’s weekly downloads fluctuated between 6.8K and 13.4K, with a notable peak in mid-June. Weekly active users showed a robust trend, starting at around 204K and peaking at 244K in late April, before stabilizing at around 238K by the end of June.

Cut the Rope, another title from ZeptoLab, had modest weekly downloads ranging from 3.7K to 5.3K. Revenue saw a small peak of $33 at the end of May. Active users remained relatively stable, fluctuating between 15.1K and 18.3K throughout the quarter.

Fluffy Fall by Kilosaurus experienced a decline in performance. Weekly downloads decreased from around 923 in late March to just 88 by mid-June. Active users followed a similar trend, dropping from 3.5K to approximately 1.8K by the end of June. Revenue was minimal, with only occasional peaks of $1.

Happy Hop: Kawaii Jump from Platonic Games showed limited data, with a small revenue peak of $1 at the end of May and a slight uptick in downloads to 176 by the end of June. Active users were minimal, with a peak of 137 by the end of the quarter.

For more detailed insights and trends on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021